B2See
Luck Incorporated
Advertiser Console

Flat prices. Verified reach.

One console for Chance Infinite ad slots and Impressions creator campaigns.

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Products
Chance Infinite
Monthly prize contests · in-app ad slots
Every slot
$100flat, same for every advertiser
Length
30-second video
Ranked on
creative, not budget
Impressions
Creator reach, paid on verified views
Creators paid per
1,000verified views
Pricing
flat CPM, no surge
Posted on
their own platforms
Payments powered by Stripe B2See is operated by Luck Incorporated
B2See
Luck Incorporated
Contest status
Maple & Co. Roasters M

🎲 Chance Infinite

Buy a 30-second video slot that rotates in front of sweepstakes players. Every advertiser pays the same flat $100, so the ranking reflects how players respond to each ad, not budget.

⏳
Reserve your slot for the next contest
Reservations for it close when it opens.
--d--h--m--s
Slots remaining · next contest
… / n/a
n/a reserved1 slot per 200 registered players
Inventory note

There is one slot per 200 registered players (400 registered players → 2 slots, 600 → 3). Registered means every account in Chance Infinite, not how many play on a given day. A contest’s supply is locked when that contest opens, and players who register mid-contest open slots for the next one. Paid ads are chosen first in the rotation, and house ads fill the rest. One slot per account, per contest.

🔒 One slot / account
1 Media & destination
🎬
Drop your 30-second video
Drag & drop or click · MP4 (H.264) · max 30s · longer files rejected on upload
Tap redirects here. Carries a per-slot tag ?b2s=slot_9f3a… so conversions report back.
Up to 6. Relevance only, never a budget lever.
These save on their own, separate from the video. A link typed after the upload is kept, and you can change it any time, even while your ad is live.
2 Billing
Required to reserve. Card details are entered securely in Stripe and tokenized, so the card never touches Luck servers.
This same method funds Chance slots, survey-completion packs and Impressions campaign budgets.
$100.00
Flat $100, charged now for the next contest.
Total views
No Data
real-time
Unique views
No Data
distinct players reached
Total clicks
No Data
taps on your slot
CTR
No Data
clicks ÷ impressions
Completion rate
No Data
completed views ÷ impressions
Conversion rate
No Data
landing actions ÷ clicks
Cost per click
No Data
spend ÷ clicks
Total spend
No Data
across contests
Rank over time · live ranking-engine window
#1#25 #50#100

▲ green = moved up · ▼ red = moved down vs. the prior tick. Underlying score is continuous; the line is display-throttled so it doesn't thrash.

The algorithm's eye · live serving standings

Every active ad unit orbits the recommender: the closer to the eye, the stronger its standing in the serving algorithm (standing is one of the signals that decide who gets served, alongside player-interest targeting). Your ad is the green comet. Hover a dot for its standing.

Attention funnel · verified watch-to-end

Chance players must watch to the end to earn their ticket, so “watched to end” is verified attention, not a viewability estimate. Clicks are measured against plays (a tap-through can happen mid-watch). Lifetime totals, all contests. Hover a stage for its rate.

Chart run · your Hot 100 story

◆ = peak position · the end dot is now. Ranking-engine ticks, lower is better.

The arena · your reach among registered players

The ring fills as distinct players see your ad. It is a share of all registered players, which includes accounts that no longer play, so it may never reach 100%.

Prime-time pulse · when your audience plays

Hour-by-hour plays across the week (your local time), from the last 45 days of activity. Hover a cell for the exact count.

Audience constellation · who your viewers are

Interest clusters of the players who saw your ad, from real survey answers + watch behavior. Aggregate counts only. Categories below the privacy floor are never shown. Node size = share of your viewers; distance = affinity vs. the platform average.

Current rank
No Data
How paid ads are served

Paid ads are chosen first: when a paid ad can play it takes the turn most of the time, the same ad does not play twice in a row for one player, house ads fill the rest, and when several paid ads can play, each player’s interests and how players have responded to each ad decide which one runs.

Completions Balance
No Data
Buy completions in 100-packs
$0.20 each · $20 / pack
+
Create Survey
10 questions · 4 options
🛡️
Every survey is 10 questions · 4 options each. Each session also asks one plainly worded check question (for example "select Amber") to filter out bots. You are charged only for valid completions, and every charged completion includes an answer to all 10 of your questions. Sessions that miss the check or rush through are never charged, and a player who misses the check never gets that survey again. Set how many completions you want and an optional daily limit. You can stop or end a survey at any time: players already answering can finish, and those completions are charged.
HOT 100 Chance Live Ranking
Refreshes every 10 min · ranked on how players respond · public
RankMoveCreative · destinationStandingCTRCompletion
👁️
The leaderboard deliberately exposes competitors' creative and destination links: hover any row to preview the looping video, click to open the landing page. Open competitive intelligence is a feature, not a leak. (Preview plays don't count as views.)